Escape & Avenge: A Developer Preview
The HangZone Game Studio is still working hard. Since the release of Spelldom in 2015, we have been focusing more on contract work and enterprise app development, but the creative …
The HangZone Game Studio is still working hard. Since the release of Spelldom in 2015, we have been focusing more on contract work and enterprise app development, but the creative …
Proper labels in your mobile apps are crucial in delivering a good experience for your users. Whether labels are used to provide information, instructions, high scores, titles, or anything else, it …
We’ve written extensively about different mobile game monetization models. While certain monetization techniques lend themselves more naturally to different genres, the majority of the top grossing games focus on consumable …
Apple makes it easy to recognize gestures on iPhone and iPad. Today, we’re going to make a game that detects taps, pinches, and swipes. Much like the classic game Bop …
Let’s say you want to make your own app. If you’re a developer, you might have a good idea of how to use Xcode and write some elegant Swift code. …
One of the great things about distributing your app through Apple’s App Store is the massive global audience that can download your app. Another useful aspect is that you can …
In Part 1 of this beginner iOS tutorial, we created the basic shell of our app to select random date locations. It’s a functional app, and you can bust it …
This will be a very simple native iOS app tutorial geared toward beginners. I’ll assume you have no experience making apps, so this should be approachable for everyone. This will …
Have you ever tried to download a large app in the App Store, only to see Apple’s 100MB warning? In order to download apps from the App Store that exceed …
Ads play a crucial role in virtually all forms of media. There are commercials on the television, pages of ads throughout magazines, and previews before the movies. You might even get …